Author name: TimRuth

Wrong Line of Work

Wrong Line Of Work The goal of this project was to put together a single level that has basic mechanics, and conduct a series of playtests, within the span of a single month. Long story short, it went reasonably well and I had an explorable level that playtesters enjoyed. This level fits in an exploration

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Fourto Temple

Background and Showcase Fourto Temple was my second jump into level design. In our aptly named Level Design II class we were given, essentially, the same project files as Level Design I. Same character, same premade model, and same creative vision document. The main difference this time is that we were tasked with development of

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