This was the first project my team designed in our Game Mechanics II class. Me and four other classmates worked together to design a 2D sidescroller platform using the bare minimum premade content they gave us. To be frank, in the end I don’t think we used much except for the player start that was scripted solely for the sidescroller character. We used some of the premade code for the player character, but outside that it was all on us.
We had the choice between five different game types; 2D Platformer, Top-Down Shooter, FPS, Vehicle, and Soccer. From unanimous vote we choose the platformer, obviously, but we also chose it assuming we’d be working on it the entire class. To our disappointment it was only for the first week. We already knew it was due in one week, but the requirements were to add a minimum of five new mechanics/obstacles. To which we added about double. It wasn’t until two days before it was due that we learned that our second week was going to be doing the same thing just with a different game type.
Click the link below to download a playable. It is a zip file, so I recommend unzipping it before you play.