I’ve spent two years, so far, at Full Sail University working on a Bachelors in Game Design. A slightly bumpy road, for sure, as the art of game design is not a simple one. I knew before hand that game design was a complex problem, but during the course of my education I learned how vast it truly is.
So far I have made about seven different video game levels on top of three analog games. I definitely prefer designing video games over analog. Video games have a limitless potential, depending on how it’s developed, but analog games have too much limitation for my tastes. I truly love the freedom and endless boundaries that designing video games gives me.
As someone born in the 90’s, I grew up in a wonderful era of videos games. My first console was the Nintendo 64, and from that day I played all the Nintendo systems except the Wii U. That said, Nintendo is one of my biggest inspirations. I love the cheerfulness and focus on fun gameplay that a lot of Nintendo titles focus on.
When it comes to game design my main passion is Level Design work. The ins and outs of an area interest me, and I love finding secrets. I have also always loved building games. I played Minecraft since early Alpha and have played dozens upon dozens of sandbox games over the decade. Creative and adventure games aren’t the only ones that interest me, however.
RPGs and story based games are also on my list. The Persona/Soul Hacker series, Pokémon, and Fire Emblem series are also games I played growing up. To be frank, I like to dabble a lot and see what kinds of games are out there, so I’ve come to like a lot of game genres.